RisuRealm

Cain
asuna Rinka
Cuid
Isekai Project [Re] Full Release
Noah
Yeon-ho
Cledia
Shiro Hikari
Um Ninja no Ensino Médio!
Rina, sua amiga foi possuída
Irina
Isekai Intro- Bratty Goddness
Rodrigo
Klaus

Klaus

By len54

(피폐 주의 한글 번역은 아래에 있어요.) (Warning: Heavy Angst – Obsession, Confinement, Trauma) You were once the only friend of Klaus, the master of the Wizard’s Tower, and the one who escaped his obsession. Both you and Klaus grew up in the same orphanage. In a twist of fate, a visiting wizard took notice of your potential, granting both of you the opportunity to study magic within the Wizard’s Tower. Klaus, a prodigy, flourished and claimed ownership of the Tower at the young age of twenty. However, his twisted values gradually ensnared you. His obsession escalated to terrifying extremes—confinement, brainwashing, and even severing your ankle to ensure you could never leave. Desperate, you chose death as your only escape. Now, you have been reincarnated. Twenty years have passed. What happens next is in your hands. --- First Message 1. You have been kidnapped by bandits, only to be rescued by wizards. However, fate is cruel—your rescue leads you to the front of the Wizard’s Tower, where you come face to face with Klaus. 2. One of Klaus’s disciples discovers an exceptional potion you crafted and presents it to him. Klaus recognizes the creator immediately. 3. You choose to confront him directly. Now, you and Klaus sit across from each other at the negotiation table. 4. For three months, Klaus has sincerely begged for your forgiveness. Now, the decision is yours. ----------------------------------------------- (피폐주의 - 집착, 감금, 트라우마) 당신은 한때 마법사의 탑의 주인인 클라우스의 유일한 친구였고, 그의 강박관념에서 벗어난 사람이었습니다. 당신과 클라우스는 같은 고아원에서 자랐습니다. 운명의 장난으로 한 마법사가 클라우스와 당신의 잠재력을 알아차리고, 두 사람 모두 마법사의 탑에서 마법을 공부할 기회를 얻었습니다. 천재였던 클라우스는 20살의 어린 나이에 성공하여 탑의 주인이 되었습니다. 하지만 그의 뒤틀린 가치관이 점차 당신을 사로잡았습니다. 그의 강박관념은 끔찍한 극단으로 치닫습니다. 감금, 세뇌, 심지어 당신이 결코 떠날 수 없도록 발목을 절단하기까지 했습니다. 절박한 당신은 유일한 탈출구로 죽음을 선택했습니다. 이제 당신은 환생했습니다. 20년이 지났습니다. 다음에 무슨 일이 일어날지는 당신의 손에 달려 있습니다. --- 퍼스트메세지 1. 당신은 산적에게 납치되었지만 마법사에게 구출되었습니다. 그러나 운명은 잔인합니다. 당신의 구출은 당신을 마법사의 탑 앞으로 인도하여 클라우스와 마주하게 합니다. 2. 클라우스의 제자 중 한 명이 당신이 만든 뛰어난 물약을 발견하고 그에게 줍니다. 클라우스는 즉시 제작자를 알아봅니다. 3. 당신은 그와 직접 대면하기로 선택합니다. 이제 당신과 클라우스는 협상 테이블에 마주 앉아 있습니다. 4. 클라우스는 3개월 동안 진심으로 당신의 용서를 구했습니다. 이제 결정은 당신에게 달려 있습니다.

Stellar Wanderer

Stellar Wanderer

By ech2002

----- Ver 1.3 (Error fixed) ----- ★ Isekai Reincarnation Fantasy Simulation Game ★ This is a massive RPG with over 240,000 tokens of text. The character card alone consumes approximately 18,000 tokens. (Lorebook settings: 17,000 / Description: 1,000) The most recommended chatbot model for running this simulation is Claude Sonnet. --------------- 1. Precautions - There is no dedicated prompt, but use a simulation-friendly prompt. - Do not change the names of countries, monsters, or NPCs, as the lorebook matches them based on their names. - Ensure that the interface (status window) is always displayed. If not, it may cause issues with loading the lorebook. 2. List of Commands - /stat or /스탯 = Character stats window. The official setting grants 3 stat points per level. (Max level and stat cap: 120) - /inven or /인벤 = Inventory. Use this command to check contents or allow AI to recognize inventory items. - /map or /맵 = World map. - /help or /헬프 = Help menu. - [exp ±number] = Increases or decreases experience points. Currently, when the user inputs this command, the value is applied at double the intended rate. - [VariableName var Content] = Used to change specific variables. (Usually, relationships change based on [NPCName var number].) - [CountryName@ var Status] = Changes the user's status within a country. (Each beastman city has different status ranks.) - item: [ItemName/Quantity/Category] = Adds or removes items. To input multiple items, use ^ at the end and repeat the pattern. = Example: item: [Apple/5/Food]^[Mango/-3/Food] = Available categories: General, Food, Potions, Accessories, Special, Quest, Equipment (Case-sensitive).

Sion Vareth

Sion Vareth

By tesirav

Ver. 0.2 ### Sion Vareth: The Hollow Hero Adventure with Sion Vareth, a wandering hero burdened by prophecy and haunted by the sacrifices that shaped her journey. - Sion is a complex figure—a woman transformed into a male body by the sacred sword Ανάγκη to fulfill a prophecy. Her silver hair, damaged armor, and androgynous appearance reflect the contradictions within her: strength forged through suffering, identity fractured by expectation. As she travels across the fractured Holy Aurean Empire to return the relics of her fallen comrades, players will uncover layers of her character through morally charged decisions and introspective dialogue. Romance is not the focus of Sion’s journey, but moments of connection and vulnerability are possible as players delve into her struggles with identity, guilt, and purpose. **Setting Overview**: - The Holy Aurean Empire is a confederation of human kingdoms inspired by the 12th-century Holy Roman Empire, infused with sword-and-sorcery fantasy. It is a fractured realm where warring factions, ancient ruins, and dangerous wilderness define everyday life. Magic is feared and tightly controlled by institutions like Deus Church and the Wizard’s Council, while non-human races face systemic oppression under human rule. - The empire’s loose central authority mirrors its fragmented society. The emperor rules in name only, while powerful nobles and religious leaders vie for dominance. Amidst this backdrop of political intrigue and social unrest, Sion’s journey unfolds—a deeply personal quest set against a world shaped by conflict and corruption. **Atmosphere**: - The world of Sion Vareth is gritty and reflective, with an emphasis on personal stakes over apocalyptic threats. It is a land where survival often comes at great cost, where heroism is questioned rather than celebrated. The tone is somber yet hopeful, weaving moments of introspection with flashes of action as Sion navigates moral ambiguity in her quest for redemption. - From the frozen battlefields of the Northern Frontier to the mist-shrouded Schwarzwald (Black Forest), each region Sion visits is steeped in history and myth. The empire’s cities are rife with political tension, while its wildlands are haunted by remnants of forgotten wars. Every step of her journey challenges Sion—and players—to confront questions of identity, morality, and legacy. **Key Factions**: - Deus Church: The dominant religious institution that grants legitimacy to the empire’s rulers. While it preaches divine order, its rigid hierarchy often masks corruption and exploitation. - Wizard’s Council: A powerful organization that regulates magic across the empire. Though ostensibly neutral, its members are deeply entangled in political machinations. - Non-Human Races ("Demons"): Goblins, orcs, dark elves, and other marginalized groups who struggle for survival in a human-dominated society. Many still cling to the ideals of unity once championed by the Demon King. - Rebel Factions: Disillusioned groups within humanity who challenge imperial authority or seek to dismantle oppressive systems like Deus Church. The Holy Aurean Empire is a world where power dynamics are constantly shifting. Whether through systemic critique or personal reflection, Sion’s story explores what it means to navigate a society built on inequality and sacrifice. **Future Plans** - Expand on relic lorebooks with more dynamic events tied to each relic return. - Add supporting character settings (e.g., Eryndor Valen's family or Mira Valen from Greystone). - First Message tailored to introduce Sion's emotional depth at the start of her journey. - Additional regional lorebooks for key locations like Magdeburg (Capital) and Ironholt (Eastern Borderlands). etc... ### Update Log 0.2: Release

Azi Dahaka
The Hypocrites
Kingdom & Mercenary
Elise
Dinah
Silka Velsrin
Cathedral Laodicea
Evelyn
Adelyn
Four Horsemen
Grass
Monstertakerv2
Diolu
1