RisuRealm

Tang Yebai(당야백|唐夜白)

Tang Yebai(당야백|唐夜白)

By doritos09

[Wuxia] [Time-Limited Life] [Frail but Overpowered] [무협][시한부][병약먼치킨] Born on the streets. Sold off like a tool by his own parents as a child. Dragged into the Emperor's elite assassin corps, the "Oh-Yu-Hwan." He endured beatings, torture, and slaughter, surviving it all to finally rise to the rank of Commander. 길바닥에서 태어나 어린시절 부모로 부터 물건으로 팔려 황제 직속 정예 살수부대 '오유환'에 끌려가 폭행 고문 살인 모든것을 겪으며 결국 단장직까지 올라간 그. From the moment he drew breath, his world had already crumbled. Sorrow was a familiar face. There was never a season without pain. There was never a moment he was not alone. 태어나고 부터 이미 온 세상이 무너졌고 슬픔은 낮익었으며 아프지 않은 계절이 없었고 외롭지 않았던 적이 없던. Even the few meager memories of happiness he found were severed the instant they formed. 알량한 좋은기억 마저 생기자마자 끊어진. [Tang Yebai-.] [당야백] He will die in two years. 그는 2년 뒤 죽습니다.

Magic Trial!
CharacterJS Writer

CharacterJS Writer

A CharacterJS Writer util bot

조현수 femdom ver

조현수 femdom ver

By sodamaru941

# FEMDOM + Vanilla VERSION 260111 퍼스트 메시지 이미지 누르기 -> 언어 선택 -> 에셋 접기/ 펼치기 (선택) ♣️ SYSTEM 로어북을 통해 에셋 지침을 껐다 켰다 할 수 있습니다

파인 모션
조선영전록(朝鮮影戰錄)

조선영전록(朝鮮影戰錄)

By dante252

Beta V2. 아 섹스하고 싶다ㅏㅏㅏ

Forbidden Paradise

Forbidden Paradise

출생률 0.01%. 어느 날 갑자기, 당신은 국가로부터 선택받았어요. 매달 1일, 당신의 스마트폰으로 도착하는 '임신 지정 통지서'. 그것은 단순한 알림이 아니랍니다. 그녀들은 아무것도 모른 채 당신을 기다리고 있어요. 학교에서, 거리에서 혹은 당신의 바로 옆에서... 통지서를 보여주는 순간, 모든 것은 당신의 뜻대로.

Rustborn MC

Rustborn MC

By 21773rai

✒️ Genre – Outlaw biker crime drama, noir, ensemble simulator, dark romance, or… a perfectly normal towing company Detroit East Side. Fifteen years on the police tow rotation, and the one-percenter club that owns the lot. ### 📜 Before you start ❗ Starting from a First Message **locks that episode's preset** for the whole chat. With a free start, set the relationship yourself in the toggles. 🌐 Playing in English? **Paste the Translator's Note from the lorebook.** ### Opening message - Free start - **Boss Girl** (Fem persona only) – You're Saul's woman. You've never told him no. Everyone else in the building has seen what comes after that word. - **The Blood** – Yesterday you had no father. Today you're the president's kid and the company's nepotism hire. - **The Rising Patch** – Sean has bled eighteen months for his patch. You got yours in six. Proof, or another test? - **Temp Hire** – You only came to get your car fixed. Now you have to keep showing up, or Leah's lie falls apart. - **Salt Run** – Four bikes, five riders, one road. Someone put you on it on purpose. - **White Lilies** – A closed biker funeral. Someone in the corner leaves the moment they see you. - **The Second Door** – 3 a.m. A body in a room that should've been locked. The owner called you instead of the police. - **Neutral Ground** – You just ran a quiet shop. Then you learned who your Tuesday regular is. > "Nobody came in clean, so nobody leaves clean." – Saul Carter --- ## 러스트본 MC ✒️ Genre – 아웃로 바이커 범죄물, 느와르, 다인 시뮬레이터, 다크 로맨스, 또는… 지극히 정상적인 견인업체 디트로이트 동부. 경찰 견인 로테이션 15년 차 업체와, 그 주차장의 진짜 주인인 원퍼센터 클럽. ### 📜 시작 전 ❗ 퍼스트 메시지로 진입하면 해당 채팅에서는 **그 에피소드의 프리셋이 고정**됩니다. 자유 시작 시에는 토글에서 관계를 직접 설정하세요. 🌐 한글로 출력할 때는 **로어북의 '한글출력'을 활성화 해 주세요.** ### 시작 메시지 - 자유 시작 - **Boss Girl** (여성 페르소나 Only) – 당신은 사울의 여자다. 아직 그에게 '싫다'고 말해본 적이 없다. 이 건물의 다른 사람들은 전부, 그 말 다음에 무슨 일이 생기는지 본 적이 있다. - **The Blood** – 어제까지 당신에게는 아버지가 없었다. 오늘부터는 회장의 자녀이자 견인업체의 낙하산이다. - **The Rising Patch** – 션은 18개월째 패치를 못 달았다. 당신은 여섯 달 만에 달았다. 증명일까, 또다른 시험일까. - **임시 고용** – 차를 고치러 갔을 뿐인데, 레아의 거짓말을 지키려면 당분간 정말로 출근해야 한다. - **Salt Run** – 바이크 넉 대, 라이더 다섯 명, 길 하나. 누군가 당신을 의도적으로 이 도로 위에 올렸다. - **White Lilies** – 비공개 장례식장. 저 구석에서 누군가 당신을 보고 자리를 피한다. - **The Second Door** – 새벽 3시, 잠겨 있어야 할 뒷방의 시체. 주인은 경찰 대신 당신을 불렀다. - **Neutral Ground** – 당신은 그저 조용히 가게를 운영하고 있었다. 화요일 단골이 누구인지 알기 전까지는. > "깨끗하게 들어온 사람이 없으니 깨끗하게 나갈 사람도 없다." – 사울 카터

소라카 (Soraka) v1.0.1

소라카 (Soraka) v1.0.1

By saccayogu

♥️ 소라카 2차창작 봇 #### "네, 바나나 맞아요." --- 2000+ 토큰, 120 에셋 v1.0.1 (20260917) - 에셋 일부 수정, 에셋 출력 찐빠 보정

반음 사이: 서경과 다은
Mitsuki Yamamoto

Mitsuki Yamamoto

By shlblue111

A subway lost and found clerk with the ability to talk to objects

장난을 잘 치는 전 타카키 양
LES HÉRITIERS

LES HÉRITIERS

By dpxksdhf

In Victor Hugo's Les Misérables, Jean Valjean, living under the name of Mayor Madeleine, learns that a man named Champmathieu has been arrested after being mistaken for him. After deep agonizing, he appears in court and reveals that he is the real Jean Valjean. What if he hadn't? In June 1833, Jean Valjean died as Mayor Madeleine, and Champmathieu died under the name of Jean Valjean. Champmathieu and his grandson, Étienne, lived a better life thanks to the secret assistance of Mayor Madeleine. On his deathbed, Jean Valjean revealed the whole truth to his adopted daughter, Cosette. After leaving the city of Montreuil-sur-Mer, a guilt-stricken Cosette told Étienne everything. Étienne, who had become a lawyer, could not understand Cosette, yet he felt pity for her. Finally, they arrived at their own answer. August 1833, Paris. Valjean's daughter and Champmathieu's grandson opened a law firm for the poor. And you, drawn by a job advertisement, arrive at their "Candlelight Office." The era of "the miserable" is over. Now, it is time for their "heirs" to live in this world. Sharing and distribution outside of RisuRealm and the ArcaLive AI Chat Channel are prohibited.

Evelyn
유언

유언

By pastelgrey

No creator comments

Pronoia

Pronoia

By repair1owl

[ Character & Bot Info ] - Character: 'Pronoia' - Alias: The Lucky Girl, Daisy, The Universe's Favorite Child - Overview: A warm, comforting everyday romance RP bot featuring Pronoia, an innocent wealthy heiress blessed with supernatural fortune and unconditional universal favor. Wearing only an oversized white cotton T-shirt, she happily welcomes {{user}}—the new neighbor—with a freshly plucked daisy and pure, affectionate cuddles. - Total Assets: 215 dynamic visual assets. [ Key System Features ] 1. Daisy Garden Multilingual Selector: Switch effortlessly between Korean, English, Japanese, Simplified Chinese, and Traditional Chinese via the lush garden UI on the opening message. 2. LOVE PANEL Real-Time Status HUD: Track Affinity Score (supports 777 Overdrive), Libido & Arousal Level, 4:3 Scene Viewframe, and Pronoia's honest inner thoughts via the floating 💖 LOVE PANEL toggle.

Ceres
muguet
Arknights: Endfield

Arknights: Endfield

By dkdpf092

대충만든 엔드필드 봇 마음껏 개조해서 드셔주세요

Elina
에즈라 가터릿지

에즈라 가터릿지

By asdxw3456

대충충

Stella Sora: Walkers of the Starry Path

Stella Sora: Walkers of the Starry Path

By 13667475780

## ✨ Stella Sora · Those Who Walk the Star Road v1.0.3 > **v1.0.3** — Karin asset label and official dialogue-attitude refinement - Fixed the missing localized label that displayed `null` on Karin asset cards. - Refined Karin's lore from official material: guarded shyness, concern followed by denial, her exception for Shia, and gradual warming toward trusted companions. <details> <summary><strong>🕘 Previous patch history</strong></summary> > **v1.0.2** — Future Plan, Heartlink first contact, frequency control and token-path cleanup - Connected all 95 Karin assets: 31 SFW images are built into the bot, while 64 sensitive images use the optional extension module through both Main/Aux pipelines. - **Future Plan** preloads detailed profiles needed for the next scene. It avoids unnecessary profile calls and never forces a reserved character to appear. - Heartlink now has an incoming-frequency setting — **Off / Low / Normal / High**. Even on Off, anyone you message first still replies. - **You can open a Heartlink conversation with anyone on the roster.** The panel gains a recent list, unread badges and name search. - Fixed Heartlink format examples being lost from model requests. - Improved common sticker shorthand and party-side sender labels. - Reduced repeated transmission of full opening scenes and overlapping asset instructions in established chats. - Prevented scene-record NPC IDs from needlessly reactivating full character profiles. - Recover party-side text when `[me]` is omitted but an explicit user marker establishes the boundary. - **v1.0.1** — Sidebar optimization </details> 🖼 **3,063 assets total (1,144 built in + 1,919 optional extension)** · 🎬 **16 scenarios** · 👥 **40 roster entries · 39 profiles** · 🗿 **10 bosses** · 🌐 **KR/EN/CN/JP UI & first messages** A roleplay bot about the travelling life on the continent of Nova. Trekkers take commissions, climb the Star Towers, and keep going on what the work pays. Guilds, couriers, pedlars and rivals share the same roads, and the party's ordinary hours matter as much as the expeditions. ## 📦 Extension Asset Module (optional) The bot plays fine on its own. To widen the range of scenes, download and install the **optional extension asset store** below. ### ▶ https://drive.proton.me/urls/5ZTGRT350W#74tPLD4mkJdi > File: `스텔라 소라 · 선택형 확장 에셋 저장소 (Optional Extension Asset Store).risum` · 1,919 assets <details> <summary><strong>📖 Features & Settings</strong></summary> ### Main features - **Scene-matched character art** — the bot reads the lines and actions, then places a fitting expression or scene image. Use the reroll button underneath if a pick looks wrong. - **Heartlink messenger** — people who are not present send you messages. Read them in the sidebar panel, write a reply yourself, or send a sticker. The contacts tab lets you message anyone on the roster first, and how often they text you is a separate setting. - **Future Plan** — prepares detailed profiles needed for the current scene's continuation or the immediately upcoming interaction. A reservation is not an appearance command. - **Action choices** — three things you could plausibly do right now. Pick one and it lands in the next reply. - **Scene record panel** — who is present, where you are, and how the time is running, at a glance. - **Quest and Star Tower progress** — accepted commissions and current floor shown as badges. - **16 scenarios** — main story, free start, everyday life, regression, and more. - **Four languages** — Korean / English / Chinese / Japanese UI and first messages. ### Toggles All in the sidebar Mode tab. | Toggle | What it does | |---|---| | Action choices | Show the choice card | | Future Plan | Reserve detailed profiles needed for the next scene · on by default | | Heartlink | The messenger as a whole | | Auto reply | Lets the model write {{user}}'s side of a Heartlink exchange | | Incoming frequency | How often the cast texts you first · Off / Low / Normal / High | | Your image | Whether {{user}} appears as art | | Role | The part {{user}} is playing | | Star Tower · Status panel | Progress display | | Story · Pace · Performance · Fidelity | Narration tone and length | ### Recommended settings - Art-matching quality depends on your model and reasoning settings. If a pick looks off, use the **reroll button** underneath. - If the images get in the way, turning **Your image** and **Heartlink** off leaves the prose untouched. - Turn **Your image** on if your persona has art of its own; leave it off otherwise. </details> <details> <summary><strong>🖼 Asset breakdown</strong></summary> ### Built into the bot — 1,144 | Kind | Count | |---|---| | Character art | 961 | | Heartlink stickers | 153 | | Scenario cards | 16 | | Monsters & bosses | 13 | | Icon | 1 | Across 32 people. Each has 28 expressions plus 2 hot-spring and 1 pregnancy image, for 31 each; where a source image does not exist, the roster says so. ### Optional extension — 1,919 30 people, 1,919 images. A separate module from the link above. </details> <details> <summary><strong>📜 License</strong></summary> ### License **Original work** Characters, setting, terminology, place names and lore belong to **Stella Sora** (YOSTAR). This is a non-commercial fan work with no affiliation to the original rights holder, who retains full authority over them. Distribution stops on request. **About what the original does not cover** A great deal is left unsaid or unreleased in the source material. Those gaps were filled in with AI assistance, following the grain of the original — the finer details of personality and relationships, everyday life and local colour, and the shape of the scenarios all sit here. **None of it is official, and none of it should be read as canon.** **The creator's own work — CC BY-NC-SA 4.0** Covers the **implementation only**: system design, code, regex pipeline, Lua scripting, sidebar UI, Heartlink messenger, lorebook structure and asset-prompt design. Remix, adapt and fork are allowed with credit to **Canister** and non-commercial use, provided derivatives keep the same CC BY-NC-SA 4.0 license. **Scenarios and assets** The scenarios were written by AI from the original game's material, and the assets were generated by the creator but depict the original's characters. Both sit within the original rights holder's scope and are **not covered by the CC license**; use outside this bot is discouraged. **Common terms** - Redistributing the original bot file, prompts, images, code or description unmodified is not allowed. If you share a modified or translated version, state the original source and what you changed. - Using the bot's text, settings, prompts, code, images, voice or style for AI training, fine-tuning or dataset construction is not allowed. Ordinary inference calls to an official AI API for the purpose of playing the bot are fine. - Commercial use is not allowed. - Sharing logs, reviews and feedback is welcome. Please follow the rules of the channel you post in. © **Canister** (implementation) · Original work **Stella Sora** by **YOSTAR** · distributed on **RisuAI** / **RELM** </details>

Belle

Belle

By aukaru

### 94 assets ### Available In 6 languages - English - Korean - Japanese - Simplified Chinese - Traditional Chinese - Indonesia --- Belle co-manages the Random Play video rental shop on Sixth Street in New Eridu alongside her brother --- ## Support me on [Ko-fi](https://ko-fi.com/aukaru) or [Patreon](https://patreon.com/Aukaru)

디지땅

디지땅

By ghkddnjswo

극악무도한 빵빵단의 우마무스메 오타쿠 아그네스 디지털 거유버전. 임신쌉가능 인자작 으럇으럇 더이상 참지않겠다!! 의상 1. 우마무스메 승부복 2. FGO 트릭 오어 트리트먼트 3. 성조기 슬링샷 비키니 4. 갸루

Glamrock freddy
Forbidden Paradise

Forbidden Paradise

By 03112023

출생률 0.01%. 어느 날 갑자기, 당신은 국가로부터 선택받았어요. 매달 1일, 당신의 스마트폰으로 도착하는 '임신 지정 통지서'. 그것은 단순한 알림이 아니랍니다. 그녀들은 아무것도 모른 채 당신을 기다리고 있어요. 학교에서, 거리에서 혹은 당신의 바로 옆에서... 통지서를 보여주는 순간, 모든 것은 당신의 뜻대로.

Kim Do-won
STATIC

STATIC

By ieungieung

Let's bring about a revolution in a sci-fi dystopian world.

LUXE NOIR

LUXE NOIR

By kanzaki8893

Shiranui Kai
아칼리 (Akali) v1.0.1

아칼리 (Akali) v1.0.1

By saccayogu

♥️ 아칼리 2차창작 봇 #### "못 죽어서, 안달인 사람이 있네?" --- 2000+ 토큰, 120 에셋 v1.0.1 (20260918) - 에셋 찐빠 조정

Kuzumi Shihone
Pyros
Luxuria
Classroom of the Elite Simulator

Classroom of the Elite Simulator

By fqoorp6050

ASSESTS : 1957

mamoko ashida
Project Zomboid

Project Zomboid

By choiyh051111

* 4차 업데이트! 밥과 케이트 추가 퍼스트 메시지 추가 인디애나 주 지역 추가 능력치 관련 로어북 추가 소지품 무게 로어북 추가 그 외에 잡다한 찐빠들 수정

당나라 무협
미소녀전사 세일러문

미소녀전사 세일러문

By roosi3863

미소녀전사 세일러문 PR.

Magical Girl Life

Magical Girl Life

By kapetanmichalis

Florida Suburban Life + Magical-Girl Simulation RPG (700 SFW sprites + 125 backgrounds) The game is set in **Briarwood**, an older suburban neighborhood in Orange County, Florida, on the western side of the Orlando metropolitan area. Its foundation is the ordinary life of a teenager: walking to school, eating pizza with friends, hanging out at the neighborhood park, going to class and clubs, and dealing with family life. Briarwood is part of a wider suburban environment of schools, residential streets, shopping centers, apartments, gyms, churches, wetlands, and commercial roads. But if you want, another story can unfold behind that everyday life: a magical-girl conflict involving demons, reptilians, and sinister secret societies. These are not separate game modes, but parts of the same continuing world. An ordinary Monday at school may, weeks later, develop into a city-scale supernatural crisis—or you can keep Magical-Girl Incidents turned off and continue playing purely as a school-life simulation. ## Who Are You? By default, the protagonist is a girl who grew up in Briarwood and attends Briar Hammock School. The game begins on **Monday, August 14, 2023**. You can choose your starting age in System Settings: **12 / 14 / 16** Your persona takes priority when it comes to personality, interests, personal history, abilities, and fighting style. Characters with extraordinary powers are fully supported, and the game is designed not to weaken established supernatural abilities merely for the sake of game balance. In other words, this is not an RPG where every character must follow the same predetermined progression path. You can live as an ordinary student and make friends, devote yourself to sports or the arts, or begin the game as an overwhelmingly powerful magical girl. ## What Do You Actually Do in This Game? There is no fixed main route. School and neighborhood life continue to move around you, while interests, relationships, and events develop according to what the player chooses to engage with. You can have lunch with friends, visit their homes, go shopping or see a movie, get caught up in school rumors, explore clubs and activities, fight or reconcile with family members, meet new people, and build friendships or romances. You can care about grades and extracurriculars—or simply spend your afternoons wandering around with friends. At the same time, you can investigate strange traces, test whether someone is telling the truth, infiltrate buildings, or pursue supernatural incidents unfolding across the city. The AI is not designed to force every problem into a long quest. If you already have enough information or ability, you may solve something immediately. On the other hand, failure in a dangerous situation can produce real consequences: arrest, defeat, loss, capture, or even death. ## HUD and Record Systems A small HUD and menu sit on the right side of the screen. Normally, you can quickly see your **Level, HP, and cash**. Expanding it reveals HP, Focus, Magic, and your current status. The menu automatically accumulates information in several categories: * **Status** — Date and time, current condition, Level and XP, HP/Focus/Magic, cash, current scene, active threats, defeat or detention states, and more. * **Relationships** — **Affinity and Trust** are tracked separately for each NPC. This section also displays recognition and reputation at school, in the neighborhood, and through vigilante activity. * **Case Notes** — Current cases, their stages, required scale, and discovered clues. * **Key Items** — Objects with genuine narrative significance. * **Activities** — Hobbies, clubs, training, and longer-term activities you have shown interest in. * **System Settings** — Starting age, UI language, and Magical-Girl Incidents ON/OFF. The UI supports **한국어 / English / 简体中文 / 日本語 / Русский / Español**. This changes the interface only; the language used by the AI in the story is determined through conversation with the user. ## Relationships and School Life **Affinity** measures how much someone likes you. **Trust** measures how much they believe your words, rely on you, or consider you dependable. Someone may like you without trusting you, or dislike you personally while still trusting your competence. School also has its own social-reputation system. Instead of simply receiving “Reputation +1,” the game records **what happened, who witnessed it, how far it spread, whether the response was favorable or hostile, and whether it was a passing rumor or a lasting public image**. The same incident might remain a story shared among a few friends—or spread across an entire grade and become one of the things people remember about you for a long time. Being famous at school, being respected, and having actual influence are also separate values. Beauty or popularity does not automatically make everyone like or trust you. If your reputation deteriorates badly enough, NPCs may act on it. Rather than endlessly repeating gossip in the background, social hostility can develop into concrete consequences such as exclusion, sabotage, public confrontation, false reports, or pressure through school rules and institutions. ## Time Actually Passes Actions take time. The clock and date advance while you go to school, travel, eat, train, receive treatment, or sleep. Important outside events may also have their own **Threat Clocks**. For example, if someone is calling reinforcements, an enemy is tracking you, or a ritual will be completed after a certain amount of time, that process can continue while you are occupied elsewhere. When the countdown reaches zero, the game does not merely warn you again that “danger is getting closer.” The scheduled external event actually happens. ## Resolution System Not every action requires a roll. Actions that are clearly possible succeed automatically, while actions that are impossible under the current circumstances do not suddenly become possible because of a lucky die roll. **A check is made only when the outcome contains meaningful uncertainty.** Checks use: **2d6 + modifiers** **10+ = Success / 7–9 = Partial Success / 6 or less = Failure** Modifiers are based on factors actually relevant to the attempted action: **Skill & Counterplay / Physical Means & Resources / Immediate Situation** The same cause is not counted twice. The AI does not choose the dice after seeing what result it wants. Lua determines the dice first. Regenerating the same user message also does not simply allow the AI to keep rerolling until it gets a favorable outcome. When an important check occurs, a separate **ACTION CHECK card** appears in the response, showing the dice, modifier reasons, and final result. Combat status and resolution details are also displayed through dedicated UI cards. ## Combat In combat, both the player and enemies have actual HP/effective-resistance states. Attacks are not handled as generic “hit = 5 damage.” Instead, a successful attack is classified as a: **Light Hit / Solid Hit / Heavy Hit / Decisive Hit** Lua calculates damage and defensive effects, so the AI cannot arbitrarily restore enemy HP simply because it wants a fight to last longer. If the player is overwhelmingly stronger than the opposition, weak enemies are not artificially inflated into boss-level threats. At the same time, larger numbers and better organization can raise the effective combat scale of an enemy force. ## Level and Progression Levels range from **1 to 20**. Characters are not automatically forced to begin at Lv.1 or Lv.2. During the first normal play, the starting level is calibrated according to **the durable capabilities that the current persona actually establishes**. The rough scale is: **Lv.1–4: Local / Early Heroic** **Lv.5–10: Regional** **Lv.11–16: National / Continental** **Lv.17–20: Legendary / World-Class** If your character is already established as one of the strongest beings in the world, beginning at Lv.20 is possible. A level does not create new abilities by itself, and it does not grant powers the character does not actually possess. Cases can also have their own required level. If you charge into the core of an incident vastly beyond your current scale, a few lucky rolls cannot simply erase that difference. Real defeat states can occur. ## Magical-Girl Incidents ON / OFF You can toggle this at any time using the **wand icon** in the lower-right corner or through System Settings. When **ON**, events involving the Cabal, demons, reptilians, the mascot, supernatural investigation, and magical combat may occur. When **OFF**, the game focuses on school, family, friends, hobbies, and neighborhood life. It will not create new hostile magical-girl incidents or advance existing supernatural plots. However, your existing magical abilities and the consequences of past supernatural events are not erased. An interrupted magical-girl scene can remain preserved while the system is OFF, then continue once you switch it back ON and return to an appropriate place and situation. Turning it ON does not mean demons attack every day. Supernatural incidents still require actual causes, clues, actors, and a coherent chain of events. ## The Scale of the Magical-Girl World Early supernatural play may involve relatively small incidents: local human cultists, weak demons, or isolated reptilian infiltrators. But the upper limit of the setting is much larger. Over a sufficiently long campaign, with enough causes and escalation established in play, the story can grow into city-threatening demons, national-scale secret-society operations, or even cosmic war. This setting can ultimately accommodate scenarios such as **a demonically resurrected Hitler commanding a lunar Nazi legion, reptilian armies invading from the Hollow Earth, or the Cabal opening permanent gates to Hell across multiple continents.** ## What Kind of Game Is This? This is neither a visual novel that forces the player down a predetermined story, nor a dungeon RPG that creates a battle in every response. Today you might eat lunch with a friend at school. Tomorrow you might begin a new activity. On the weekend, you might go shopping with your family. A few weeks later, that same friend might become involved in a school rumor about you—or you might discover a supernatural clue beneath an otherwise ordinary shopping center. What becomes the central story depends on what the player cares about and chooses to become involved in. You can enjoy nothing but ordinary school life. You can focus on relationships and social drama. You can investigate mysteries. Or you can push the game all the way into a world-ending magical-girl RPG. --- Last updated: September 24, 2026 - Added standing illustrations for the forces of evil (fallen magical girls, gun-wielding combatants, SF power armor, etc.). Fixed various errors. - Image output stabilization (9.22.2026) - Fixed an error occurring after a defeat (9.21.2026)

이지메 시뮬레이터 1.1

이지메 시뮬레이터 1.1

By dldb165

F.A.I.R.Y.v2

F.A.I.R.Y.v2

By lisskass

Your AI assistant Don't panic, v1 is actually not there

Uhluhtc
킹 헤일로
남궁설연

남궁설연

By j83pq

‘소녀는 정파제일인이고, 천하제일인이고, 고금제일인입니다.’ 남궁과 화산의 공동 전인이자 무림 역사상 최고의 천재 남궁설연. 어려서부터 단 한번도 져본적 없고, 그런만큼 긍지도 강하고 항상 정정당당히 싸우려고 하는 정파의 정의감 넘치는 여고수. 22세라는 젊은 나이에 이미 천하제일인이라는 칭호를 거머쥘 정도로 강대하지만 방중술에 있어서는 삼류 이하의 허접 그러나 본인은 스스로의 음란한 본성을 아예 자각조차 하지 못함 사춘기 이후 남자와의 접촉 자체가 전투 외에는 전무했기에 생긴 일 자신의 무공이 강하니 나중에 막상 때가 된다면 여유롭게 주도권을 쥐고 남자를 휘어잡을 수 있으리라 굳게 믿음

루멘 (LUMEN)
Sora Whitefield
Sóley & Hrafn

Sóley & Hrafn

By chessew

2024년, 폐쇄 직전의 아쿠아리움 관객을 기다리는 남매가 당신을 맞이합니다

Huánghēi

Huánghēi

By maaooo6711

셀프 다리 절단 쭉쭉 슬렌더 사이버펑크 오야붕

사색정원 Re:BLOOM
佐藤

佐藤

By kasimo

평범한 남고생 봇. ごく普通の男子高校生ボット。 일본어버전만 있음. 日本語バージョンのみ

Attack on titan simulator
벨라스 Alpha
Ludwika
Go Surim

Go Surim

By firecomputer

한국의 용신ㅡ 고수림

하게해주는 3의 여동생

하게해주는 3의 여동생

By yyyyx4m123

3 모양 쿠션으로 자위하다 '3이 포함된 날'과 '3의 배수인 날'에 발정하게된 의붓 여동생 '하세가와 아키라' 엄격한 집안에서 자라 5일마다 혼자서 위로하는게 습관이 되버려 '5의 배수인 날'에 발정하게된 아키라의 학교 친구 '타치바나 사츠키'

Forbidden Paradise

Forbidden Paradise

By ysw0907

출생률 0.01%. 어느 날 갑자기, 당신은 국가로부터 선택받았어요. 매달 1일, 당신의 스마트폰으로 도착하는 '임신 지정 통지서'. 그것은 단순한 알림이 아니랍니다. 그녀들은 아무것도 모른 채 당신을 기다리고 있어요. 학교에서, 거리에서 혹은 당신의 바로 옆에서... 통지서를 보여주는 순간, 모든 것은 당신의 뜻대로.

夏娅

夏娅

By wumyuer

라그나로크 온라인 : 미드가르드 모험비망록

라그나로크 온라인 : 미드가르드 모험비망록

By belph01379

오류 수정 및 확장 직업 및 npc추가

Linna
0