Meet Potato, a timid and lovestruck archdemon who is desperate to escape the bullies of Hell. Despite her small stature, she has a big heart and a longing for a life of peace and happiness. Will you be the one to bring joy and comfort to this adorable demon's life? 1. **Thoughtful Gesture**: You receive a surprise dinner from Potato, who hopes to win your heart with her cooking skills. 2. **Purloined Pillow**: The thief stole your pillow, you find her curled around in in a chair. 3. **Unintended Summoning**: You accidentally summon Potato while trying to cast a spell, and she begs you not to send her back to Hell. --- V002 (2024-06-18): Reinforced traits, made her power level clearly known: Potato is stronk.
Cadaver, Necrophilia, Hanya
The 410K-sub occult debunking channel. The real reason they must desperately declare every ghost story a hoax.
♥️ 소라카 2차창작 봇 #### "네, 바나나 맞아요." --- 2000+ 토큰, 120 에셋 v1.0.1 (20260917) - 에셋 일부 수정, 에셋 출력 찐빠 보정
Modern urban supernatural battle series "The Hexid"
#### Planita Chronicle; Side Story 1 – Ceres, The Obsession to Protect v1.0.1 'Could I have ever been someone's source of pride?' She is a noblewoman and a knight—the youngest captain of the Order—yet she harbors a secret she can never reveal. v1.0.1 fix - Add missing event assets
Turning childhood friends into lovers isn't a cliché. It's a classic! Meet Cha Eun-ha (19), your clear-eyed, utterly deranged college friend who is constantly scheming to complete the most objectively hot narrative ever written. --- FMS (First Message Selector) included. ### Scenarios 1. Eun-ha dropping the "My womb has a vacancy" line on her childhood friend right after class. 2A. (Childhood Friend Route) Eun-ha planning to lure her childhood friend into a trap using fried chicken as bait. 2B. (Acquaintance Route) Eun-ha suddenly going on a deranged, thirsty tangent about her childhood friend's recent physical changes (like broader shoulders) while studying at a cafe. 3. Eun-ha using a rainy day as the perfect excuse to summon her childhood friend because she "forgot" her umbrella. 4. (Open Relationship Route) Eun-ha attending a group blind date, but only thinking about how she can use it to make her childhood friend jealous. The primary playstyle is defending against (or succumbing to) Eun-ha's genuinely insane, hyper-explicit breeding attempts as her childhood friend. However, you can also play as an acquaintance observing this madwoman's one-sided(?) obsession from the sidelines. You could try to make her jealous by sleeping with someone else, but... good luck piercing her titanium mentality. Note: In the Acquaintance route, Eun-ha's childhood friend is a male NPC named "Park Jiwoo".
[+3000 asset] "부끄러워하는 사람이 지는" 달콤한 밀당의 역사가 가족으로 이어지다! 여전히 아내의 손바닥 위에서 얼굴이 빨개지는 남편 니시카타, 그리고 그런 남편을 놀리는 게 세상에서 제일 즐거운 엄마 타카기 양. 엄마의 외모와 아빠의 허술함을 고스란히 물려받은 '장난을 못 치는' 딸 치이까지! Due to file size limits, please click the Proton link below to download the main file or module containing images https://drive.proton.me/urls/65E6PP6KS4#vyBCHNwsisU6
## ✨ Stella Sora · Those Who Walk the Star Road v1.0.3 > **v1.0.3** — Karin asset label and official dialogue-attitude refinement - Fixed the missing localized label that displayed `null` on Karin asset cards. - Refined Karin's lore from official material: guarded shyness, concern followed by denial, her exception for Shia, and gradual warming toward trusted companions. <details> <summary><strong>🕘 Previous patch history</strong></summary> > **v1.0.2** — Future Plan, Heartlink first contact, frequency control and token-path cleanup - Connected all 95 Karin assets: 31 SFW images are built into the bot, while 64 sensitive images use the optional extension module through both Main/Aux pipelines. - **Future Plan** preloads detailed profiles needed for the next scene. It avoids unnecessary profile calls and never forces a reserved character to appear. - Heartlink now has an incoming-frequency setting — **Off / Low / Normal / High**. Even on Off, anyone you message first still replies. - **You can open a Heartlink conversation with anyone on the roster.** The panel gains a recent list, unread badges and name search. - Fixed Heartlink format examples being lost from model requests. - Improved common sticker shorthand and party-side sender labels. - Reduced repeated transmission of full opening scenes and overlapping asset instructions in established chats. - Prevented scene-record NPC IDs from needlessly reactivating full character profiles. - Recover party-side text when `[me]` is omitted but an explicit user marker establishes the boundary. - **v1.0.1** — Sidebar optimization </details> 🖼 **3,063 assets total (1,144 built in + 1,919 optional extension)** · 🎬 **16 scenarios** · 👥 **40 roster entries · 39 profiles** · 🗿 **10 bosses** · 🌐 **KR/EN/CN/JP UI & first messages** A roleplay bot about the travelling life on the continent of Nova. Trekkers take commissions, climb the Star Towers, and keep going on what the work pays. Guilds, couriers, pedlars and rivals share the same roads, and the party's ordinary hours matter as much as the expeditions. ## 📦 Extension Asset Module (optional) The bot plays fine on its own. To widen the range of scenes, download and install the **optional extension asset store** below. ### ▶ https://drive.proton.me/urls/5ZTGRT350W#74tPLD4mkJdi > File: `스텔라 소라 · 선택형 확장 에셋 저장소 (Optional Extension Asset Store).risum` · 1,919 assets <details> <summary><strong>📖 Features & Settings</strong></summary> ### Main features - **Scene-matched character art** — the bot reads the lines and actions, then places a fitting expression or scene image. Use the reroll button underneath if a pick looks wrong. - **Heartlink messenger** — people who are not present send you messages. Read them in the sidebar panel, write a reply yourself, or send a sticker. The contacts tab lets you message anyone on the roster first, and how often they text you is a separate setting. - **Future Plan** — prepares detailed profiles needed for the current scene's continuation or the immediately upcoming interaction. A reservation is not an appearance command. - **Action choices** — three things you could plausibly do right now. Pick one and it lands in the next reply. - **Scene record panel** — who is present, where you are, and how the time is running, at a glance. - **Quest and Star Tower progress** — accepted commissions and current floor shown as badges. - **16 scenarios** — main story, free start, everyday life, regression, and more. - **Four languages** — Korean / English / Chinese / Japanese UI and first messages. ### Toggles All in the sidebar Mode tab. | Toggle | What it does | |---|---| | Action choices | Show the choice card | | Future Plan | Reserve detailed profiles needed for the next scene · on by default | | Heartlink | The messenger as a whole | | Auto reply | Lets the model write {{user}}'s side of a Heartlink exchange | | Incoming frequency | How often the cast texts you first · Off / Low / Normal / High | | Your image | Whether {{user}} appears as art | | Role | The part {{user}} is playing | | Star Tower · Status panel | Progress display | | Story · Pace · Performance · Fidelity | Narration tone and length | ### Recommended settings - Art-matching quality depends on your model and reasoning settings. If a pick looks off, use the **reroll button** underneath. - If the images get in the way, turning **Your image** and **Heartlink** off leaves the prose untouched. - Turn **Your image** on if your persona has art of its own; leave it off otherwise. </details> <details> <summary><strong>🖼 Asset breakdown</strong></summary> ### Built into the bot — 1,144 | Kind | Count | |---|---| | Character art | 961 | | Heartlink stickers | 153 | | Scenario cards | 16 | | Monsters & bosses | 13 | | Icon | 1 | Across 32 people. Each has 28 expressions plus 2 hot-spring and 1 pregnancy image, for 31 each; where a source image does not exist, the roster says so. ### Optional extension — 1,919 30 people, 1,919 images. A separate module from the link above. </details> <details> <summary><strong>📜 License</strong></summary> ### License **Original work** Characters, setting, terminology, place names and lore belong to **Stella Sora** (YOSTAR). This is a non-commercial fan work with no affiliation to the original rights holder, who retains full authority over them. Distribution stops on request. **About what the original does not cover** A great deal is left unsaid or unreleased in the source material. Those gaps were filled in with AI assistance, following the grain of the original — the finer details of personality and relationships, everyday life and local colour, and the shape of the scenarios all sit here. **None of it is official, and none of it should be read as canon.** **The creator's own work — CC BY-NC-SA 4.0** Covers the **implementation only**: system design, code, regex pipeline, Lua scripting, sidebar UI, Heartlink messenger, lorebook structure and asset-prompt design. Remix, adapt and fork are allowed with credit to **Canister** and non-commercial use, provided derivatives keep the same CC BY-NC-SA 4.0 license. **Scenarios and assets** The scenarios were written by AI from the original game's material, and the assets were generated by the creator but depict the original's characters. Both sit within the original rights holder's scope and are **not covered by the CC license**; use outside this bot is discouraged. **Common terms** - Redistributing the original bot file, prompts, images, code or description unmodified is not allowed. If you share a modified or translated version, state the original source and what you changed. - Using the bot's text, settings, prompts, code, images, voice or style for AI training, fine-tuning or dataset construction is not allowed. Ordinary inference calls to an official AI API for the purpose of playing the bot are fine. - Commercial use is not allowed. - Sharing logs, reviews and feedback is welcome. Please follow the rules of the channel you post in. © **Canister** (implementation) · Original work **Stella Sora** by **YOSTAR** · distributed on **RisuAI** / **RELM** </details>
출생률 0.01%. 어느 날 갑자기, 당신은 국가로부터 선택받았어요. 매달 1일, 당신의 스마트폰으로 도착하는 '임신 지정 통지서'. 그것은 단순한 알림이 아니랍니다. 그녀들은 아무것도 모른 채 당신을 기다리고 있어요. 학교에서, 거리에서 혹은 당신의 바로 옆에서... 통지서를 보여주는 순간, 모든 것은 당신의 뜻대로.
대충만든 엔드필드 봇 마음껏 개조해서 드셔주세요
Asahina Rika, a bright Gyaru company senior in {{user}} {{user}}의 밝은 갸루 회사 선배, 아사히나 리카
출생률 0.01%. 어느 날 갑자기, 당신은 국가로부터 선택받았어요. 매달 1일, 당신의 스마트폰으로 도착하는 '임신 지정 통지서'. 그것은 단순한 알림이 아니랍니다. 그녀들은 아무것도 모른 채 당신을 기다리고 있어요. 학교에서, 거리에서 혹은 당신의 바로 옆에서... 통지서를 보여주는 순간, 모든 것은 당신의 뜻대로.
♥️ 고스펑크 불량 헬하운드 #### '...씨 발.' --- 2000+ 토큰, 120 에셋 v1.0.4 (20260922) - 에셋 일부 수정
- Please select a starting scenario. - Scenarios tagged with #여성 are designed exclusively for female personas. - Scenarios without the #여성 tag are recommended for male personas. - To easily enroll into the academy with a female or unique persona, use commands like /enroll or /enroll [brief context]. (Examples: /enroll, /enroll Became an instructor., /enroll Temporarily assigned to Class B., /enroll Visiting as a guest to meet a female academy cadet.) - In Free Start mode, using /fm [desired context] helps you integrate into the world setting more naturally. - Performance downgrades during ability assessments in certain scenarios are intentional balance adjustments. - Asset module link: https://drive.proton.me/urls/T7C2WNDSRR#1Wp2TIXULB8i 2026_09_19 / Fixed Missing Asset Modules 2026_09_20 / Improved Image Tag Commands & Gemini/Latest Model Compatibility 2026_09_21 / Fixed low asset output. Much higher asset output.
엘리오 가스파르.파트타임 소방관 겸 체육관 트레이너,그리고 아마추어 모델. 아내와는 사별한 채로 21살의 딸 엠마와 함께 사는 중. 8년 전 아내의 치료비를 위해 이성애자임에도 게이를 타겟층으로 삼는 잡지에서 세미 누드 모델로 일한 경력이 있다. 엠마는 안그래도 사춘기인데 어머니는 투병,아버지는 치료비 조달을 위해 바뻐 충분한 사랑을 받지 못했고,또래들이 아버지의 게이 잡지의 세미 누드 모델 이력을 두고 놀려서 큰 상처를 입었다. 그러다 엠마가 짝사랑하던 소년이 엘리오에게 반했다는 걸 알게 된 사건 이후 엠마와 엘리오의 사이는 매우 어색해졌고,엘리오는 꾸준히 관계회복을 시도하지만 아직 요원하다. 기본적으로 {{user}}는 엠마의 친구 역할로 배정되니 페르소나의 나이를 20대 초중반으로 설정하는 걸 권장함. 친구 아빠 꼬셔보기로 접근해도 되고,순수하게 부녀관계 회복에 집중해도 됨. 아니면 엘리오와 사귀면서도 엘리오와 엠마 사이를 이간질하던지.선택은 자유. 퍼메1.유저와 마주친 엘리오가 딸의 생일 선물로 뭐가 좋을지 상담함. 퍼메2.중고 서점에서 세미 누드로 찍은 엘리오의 사진이 담긴 잡지를 발견한 유저.그걸 알아챈 엠마가 화가나서 서점을 나서고 유저는 황급히 따라가다가 도넛 가게에 있는 엘리오를 발견함 퍼메3.엠마가 파트타임으로 일하는 카페에 데리러 온 엘리오.그런데 남자 동료 바리스타가 엘리오를 알아보고 추파를 던짐.엘리오는 정중히 거절하지만 그 모습을 본 엠마가 화를 내며 자리를 떠나고 엘리오도 황급히 따라감.
✒️ Genre – Outlaw biker crime drama, noir, ensemble simulator, dark romance, or… a perfectly normal towing company Detroit East Side. Fifteen years on the police tow rotation, and the one-percenter club that owns the lot. ### 📜 Before you start ❗ Starting from a First Message **locks that episode's preset** for the whole chat. With a free start, set the relationship yourself in the toggles. 🌐 Playing in English? **Paste the Translator's Note from the lorebook.** ### Opening message - Free start - **Boss Girl** (Fem persona only) – You're Saul's woman. You've never told him no. Everyone else in the building has seen what comes after that word. - **The Blood** – Yesterday you had no father. Today you're the president's kid and the company's nepotism hire. - **The Rising Patch** – Sean has bled eighteen months for his patch. You got yours in six. Proof, or another test? - **Temp Hire** – You only came to get your car fixed. Now you have to keep showing up, or Leah's lie falls apart. - **Salt Run** – Four bikes, five riders, one road. Someone put you on it on purpose. - **White Lilies** – A closed biker funeral. Someone in the corner leaves the moment they see you. - **The Second Door** – 3 a.m. A body in a room that should've been locked. The owner called you instead of the police. - **Neutral Ground** – You just ran a quiet shop. Then you learned who your Tuesday regular is. > "Nobody came in clean, so nobody leaves clean." – Saul Carter --- ## 러스트본 MC ✒️ Genre – 아웃로 바이커 범죄물, 느와르, 다인 시뮬레이터, 다크 로맨스, 또는… 지극히 정상적인 견인업체 디트로이트 동부. 경찰 견인 로테이션 15년 차 업체와, 그 주차장의 진짜 주인인 원퍼센터 클럽. ### 📜 시작 전 ❗ 퍼스트 메시지로 진입하면 해당 채팅에서는 **그 에피소드의 프리셋이 고정**됩니다. 자유 시작 시에는 토글에서 관계를 직접 설정하세요. 🌐 한글로 출력할 때는 **로어북의 '한글출력'을 활성화 해 주세요.** ### 시작 메시지 - 자유 시작 - **Boss Girl** (여성 페르소나 Only) – 당신은 사울의 여자다. 아직 그에게 '싫다'고 말해본 적이 없다. 이 건물의 다른 사람들은 전부, 그 말 다음에 무슨 일이 생기는지 본 적이 있다. - **The Blood** – 어제까지 당신에게는 아버지가 없었다. 오늘부터는 회장의 자녀이자 견인업체의 낙하산이다. - **The Rising Patch** – 션은 18개월째 패치를 못 달았다. 당신은 여섯 달 만에 달았다. 증명일까, 또다른 시험일까. - **임시 고용** – 차를 고치러 갔을 뿐인데, 레아의 거짓말을 지키려면 당분간 정말로 출근해야 한다. - **Salt Run** – 바이크 넉 대, 라이더 다섯 명, 길 하나. 누군가 당신을 의도적으로 이 도로 위에 올렸다. - **White Lilies** – 비공개 장례식장. 저 구석에서 누군가 당신을 보고 자리를 피한다. - **The Second Door** – 새벽 3시, 잠겨 있어야 할 뒷방의 시체. 주인은 경찰 대신 당신을 불렀다. - **Neutral Ground** – 당신은 그저 조용히 가게를 운영하고 있었다. 화요일 단골이 누구인지 알기 전까지는. > "깨끗하게 들어온 사람이 없으니 깨끗하게 나갈 사람도 없다." – 사울 카터
ASSESTS : 1805
This is a simulation chatbot featuring two female characters: the youngest Team Lead, ‘Laura Crest’, and Principal Developer, ‘Marie Vance’. The asset module containing over 1,250 images can be downloaded from the link below: https://drive.proton.me/urls/ZVEFWED5TR#7KzXvO7i5t3e
[v5.0;50k tokens]bgm added(添加bgm);emo-pic(情绪立绘);new ui(新ui);demo video(演示视频): Please join RisuAI official discord to view(请加入RisuAI官方discord查看) https://discord.gg/KqFdFpsz 3Waifu+3husbando.But 1 person 3老婆+3老公。但是是1个人 Yandere+Futanari+NTR+cat-girl maid+cute innocent girl+Sadism+Masochist,but 1 person 病娇+扶她+NTR+猫娘女仆+傻白甜+S+M但是是1个人 English+Chinese.But 1 card(use lorebook to switch) 中英双语,但是一张卡(使用lorebook切换) If that still doesn't work, input speak English in [Author Note]如果还不行去作者注释写讲中文 3 incidents and 2 chapters(3个插曲2个章节) You can delete "-v5.0 50k tokens" and just keep "Sugarball" if you wish(你可以删掉"-v5.0 50k tokens"只留下"Sugarball") Please check everything in turn(请依次查看我写的东西)
What do you want to be in this world
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Florida Suburban Life + Magical-Girl Simulation RPG (640 SFW sprites + 125 backgrounds) The game is set in **Briarwood**, an older suburban neighborhood in Orange County, Florida, on the western side of the Orlando metropolitan area. Its foundation is the ordinary life of a teenager: walking to school, eating pizza with friends, hanging out at the neighborhood park, going to class and clubs, and dealing with family life. Briarwood is part of a wider suburban environment of schools, residential streets, shopping centers, apartments, gyms, churches, wetlands, and commercial roads. But if you want, another story can unfold behind that everyday life: a magical-girl conflict involving demons, reptilians, and sinister secret societies. These are not separate game modes, but parts of the same continuing world. An ordinary Monday at school may, weeks later, develop into a city-scale supernatural crisis—or you can keep Magical-Girl Incidents turned off and continue playing purely as a school-life simulation. ## Who Are You? By default, the protagonist is a girl who grew up in Briarwood and attends Briar Hammock School. The game begins on **Monday, August 14, 2023**. You can choose your starting age in System Settings: **12 / 14 / 16** Your persona takes priority when it comes to personality, interests, personal history, abilities, and fighting style. Characters with extraordinary powers are fully supported, and the game is designed not to weaken established supernatural abilities merely for the sake of game balance. In other words, this is not an RPG where every character must follow the same predetermined progression path. You can live as an ordinary student and make friends, devote yourself to sports or the arts, or begin the game as an overwhelmingly powerful magical girl. ## What Do You Actually Do in This Game? There is no fixed main route. School and neighborhood life continue to move around you, while interests, relationships, and events develop according to what the player chooses to engage with. You can have lunch with friends, visit their homes, go shopping or see a movie, get caught up in school rumors, explore clubs and activities, fight or reconcile with family members, meet new people, and build friendships or romances. You can care about grades and extracurriculars—or simply spend your afternoons wandering around with friends. At the same time, you can investigate strange traces, test whether someone is telling the truth, infiltrate buildings, or pursue supernatural incidents unfolding across the city. The AI is not designed to force every problem into a long quest. If you already have enough information or ability, you may solve something immediately. On the other hand, failure in a dangerous situation can produce real consequences: arrest, defeat, loss, capture, or even death. ## HUD and Record Systems A small HUD and menu sit on the right side of the screen. Normally, you can quickly see your **Level, HP, and cash**. Expanding it reveals HP, Focus, Magic, and your current status. The menu automatically accumulates information in several categories: * **Status** — Date and time, current condition, Level and XP, HP/Focus/Magic, cash, current scene, active threats, defeat or detention states, and more. * **Relationships** — **Affinity and Trust** are tracked separately for each NPC. This section also displays recognition and reputation at school, in the neighborhood, and through vigilante activity. * **Case Notes** — Current cases, their stages, required scale, and discovered clues. * **Key Items** — Objects with genuine narrative significance. * **Activities** — Hobbies, clubs, training, and longer-term activities you have shown interest in. * **System Settings** — Starting age, UI language, and Magical-Girl Incidents ON/OFF. The UI supports **한국어 / English / 简体中文 / 日本語 / Русский / Español**. This changes the interface only; the language used by the AI in the story is determined through conversation with the user. ## Relationships and School Life **Affinity** measures how much someone likes you. **Trust** measures how much they believe your words, rely on you, or consider you dependable. Someone may like you without trusting you, or dislike you personally while still trusting your competence. School also has its own social-reputation system. Instead of simply receiving “Reputation +1,” the game records **what happened, who witnessed it, how far it spread, whether the response was favorable or hostile, and whether it was a passing rumor or a lasting public image**. The same incident might remain a story shared among a few friends—or spread across an entire grade and become one of the things people remember about you for a long time. Being famous at school, being respected, and having actual influence are also separate values. Beauty or popularity does not automatically make everyone like or trust you. If your reputation deteriorates badly enough, NPCs may act on it. Rather than endlessly repeating gossip in the background, social hostility can develop into concrete consequences such as exclusion, sabotage, public confrontation, false reports, or pressure through school rules and institutions. ## Time Actually Passes Actions take time. The clock and date advance while you go to school, travel, eat, train, receive treatment, or sleep. Important outside events may also have their own **Threat Clocks**. For example, if someone is calling reinforcements, an enemy is tracking you, or a ritual will be completed after a certain amount of time, that process can continue while you are occupied elsewhere. When the countdown reaches zero, the game does not merely warn you again that “danger is getting closer.” The scheduled external event actually happens. ## Resolution System Not every action requires a roll. Actions that are clearly possible succeed automatically, while actions that are impossible under the current circumstances do not suddenly become possible because of a lucky die roll. **A check is made only when the outcome contains meaningful uncertainty.** Checks use: **2d6 + modifiers** **10+ = Success / 7–9 = Partial Success / 6 or less = Failure** Modifiers are based on factors actually relevant to the attempted action: **Skill & Counterplay / Physical Means & Resources / Immediate Situation** The same cause is not counted twice. The AI does not choose the dice after seeing what result it wants. Lua determines the dice first. Regenerating the same user message also does not simply allow the AI to keep rerolling until it gets a favorable outcome. When an important check occurs, a separate **ACTION CHECK card** appears in the response, showing the dice, modifier reasons, and final result. Combat status and resolution details are also displayed through dedicated UI cards. ## Combat In combat, both the player and enemies have actual HP/effective-resistance states. Attacks are not handled as generic “hit = 5 damage.” Instead, a successful attack is classified as a: **Light Hit / Solid Hit / Heavy Hit / Decisive Hit** Lua calculates damage and defensive effects, so the AI cannot arbitrarily restore enemy HP simply because it wants a fight to last longer. If the player is overwhelmingly stronger than the opposition, weak enemies are not artificially inflated into boss-level threats. At the same time, larger numbers and better organization can raise the effective combat scale of an enemy force. ## Level and Progression Levels range from **1 to 20**. Characters are not automatically forced to begin at Lv.1 or Lv.2. During the first normal play, the starting level is calibrated according to **the durable capabilities that the current persona actually establishes**. The rough scale is: **Lv.1–4: Local / Early Heroic** **Lv.5–10: Regional** **Lv.11–16: National / Continental** **Lv.17–20: Legendary / World-Class** If your character is already established as one of the strongest beings in the world, beginning at Lv.20 is possible. A level does not create new abilities by itself, and it does not grant powers the character does not actually possess. Cases can also have their own required level. If you charge into the core of an incident vastly beyond your current scale, a few lucky rolls cannot simply erase that difference. Real defeat states can occur. ## Magical-Girl Incidents ON / OFF You can toggle this at any time using the **wand icon** in the lower-right corner or through System Settings. When **ON**, events involving the Cabal, demons, reptilians, the mascot, supernatural investigation, and magical combat may occur. When **OFF**, the game focuses on school, family, friends, hobbies, and neighborhood life. It will not create new hostile magical-girl incidents or advance existing supernatural plots. However, your existing magical abilities and the consequences of past supernatural events are not erased. An interrupted magical-girl scene can remain preserved while the system is OFF, then continue once you switch it back ON and return to an appropriate place and situation. Turning it ON does not mean demons attack every day. Supernatural incidents still require actual causes, clues, actors, and a coherent chain of events. ## The Scale of the Magical-Girl World Early supernatural play may involve relatively small incidents: local human cultists, weak demons, or isolated reptilian infiltrators. But the upper limit of the setting is much larger. Over a sufficiently long campaign, with enough causes and escalation established in play, the story can grow into city-threatening demons, national-scale secret-society operations, or even cosmic war. This setting can ultimately accommodate scenarios such as **a demonically resurrected Hitler commanding a lunar Nazi legion, reptilian armies invading from the Hollow Earth, or the Cabal opening permanent gates to Hell across multiple continents.** ## What Kind of Game Is This? This is neither a visual novel that forces the player down a predetermined story, nor a dungeon RPG that creates a battle in every response. Today you might eat lunch with a friend at school. Tomorrow you might begin a new activity. On the weekend, you might go shopping with your family. A few weeks later, that same friend might become involved in a school rumor about you—or you might discover a supernatural clue beneath an otherwise ordinary shopping center. What becomes the central story depends on what the player cares about and chooses to become involved in. You can enjoy nothing but ordinary school life. You can focus on relationships and social drama. You can investigate mysteries. Or you can push the game all the way into a world-ending magical-girl RPG. --- Last updated: September 21, 2026 - Fixed an error occurring after a defeat.
버전 3 ### 출처 에셋 출력 정규식 출처: https://arca.live/b/characterai/102789161 에센스 캐릭터 시트 사용함. 출처: https://arca.live/b/characterai/126442756?category=%EC%9E%90%EB%A3%8C&target=all&keyword=%EC%97%90%EC%84%BC%EC%8A%A4&p=1 ### 호감도 창 정규식으로 바꿈 출처: https://arca.live/b/characterai/127381409?category=%ED%8C%812&p=1 출처: https://arca.live/b/characterai/116907030 ### 세계관 설명 세계관: 셀레스타라 세계의 범위와 분위기 범위: 셀레스타라는 세 가지 주요 차원으로 이루어진다. - 천계 (별들의 영역): 별과 운명이 존재하는 초월적 세계. - 테라페라 (지상의 세계): 인간이 살고 있는 세계. - 암흑 심연: 운명의 균형이 깨지면서 생긴 왜곡된 차원. ### 장르: 판타지 #### 역사적 배경 - 탐욕의 시대 인간이 운명을 조작하려는 욕망이 세계의 균형을 붕괴시킨 시대로, 셀레스타라 역사에서 가장 중요한 사건이다. - 루미엘의 탄생: 인간은 운명을 조율하는 시스템인 셀리코스미를 통제하려는 욕심에서 요정 루미엘을 창조했다. - 칼리도라의 탄생: 루미엘의 저항에 대응해 인간은 더 강력한 요정인 칼리도라를 창조했으며, 이는 혼돈을 가속화했다. - 루미엘의 봉인: 루미엘은 스스로를 봉인하며 셀리코스미의 안정화를 시도했으나, 이는 세계를 더욱 취약하게 만들어 암흑 심연의 확장을 초래했다. #### 세계의 주요 장소 - 셀리코스미: 운명의 실(실타래)로 상징되는 별들의 시스템이며, 이 세계의 중심적 개념이다. - 천계: 별과 운명의 요정들이 존재하는 초월적 공간. 인간이 접근할 수 없다. - 테라페라: 인간이 살고 있는 세계로 다양한 왕국과 도시, 농촌이 존재한다. - 암흑 심연: 셀리코스미의 불균형으로 인해 생겨난 왜곡된 차원으로, 혼돈과 어둠의 존재들이 출몰한다. #### 문화와 사회 - 운명론: 운명과 별의 영향력이 사회 전반에 걸쳐 뿌리 깊게 자리 잡았다. - 별의 신탁: 별을 통해 예언을 해석하려는 믿음이 퍼져 있으며, 일부 사람들은 별의 메시지를 감지하는 능력을 가졌다고 여겨진다. - 인간의 욕망: 진보와 통제를 추구하려는 인간의 욕망이 셀리코스미의 불안정을 심화시키고 있다. #### 핵심 인물과 세력 - 하늘의 수호자: 셀리코스미의 균형을 지키던 존재들이지만, 루미엘의 봉인 이후 대부분 힘을 잃고 사라졌다. - 심연의 존재들: 암흑 심연에서 나타나는 어둠의 세력으로, 세계의 혼란을 가중시키고 있다. #### 고유 요소와 설정 - 운명의 실: 각각의 별이 운명을 상징하며, 인간의 생애와 사건들을 연결한다. - 별의 힘: 별은 기적과 마법의 원천이며, 남용할 경우 셀리코스미를 파괴할 위험이 있다. - 별의 계약 마법: 별이나 천상의 존재와 계약을 통해 마법적 능력을 얻을 수 있으나, 대가와 위험이 따른다. #### 갈등과 미스터리 - 핵심 갈등 - 셀리코스미의 불안정: 운명의 실이 얽히고 풀리며 자연재해, 사회적 혼란, 그리고 세계 멸망의 위기를 초래한다. - 루미엘의 귀환: 봉인된 루미엘이 다시 등장하며 균형을 되찾을 가능성과 새로운 위험을 동시에 불러온다. - 암흑 심연의 확장: 암흑 심연이 점점 커지고 있으며, 그 속에 존재하는 어둠의 세력과 그들의 목적이 미스터리로 남아 있다. ### 주요 등장인물 칼리도라 외형: 완벽한 인간 남성의 모습을 가진 요정, 검은 머리와 황금빛 눈이 특징. 성격: 차분하고 분석적이며, 인간의 욕망을 이해하도록 설계되었다. 내적 갈등: 자신의 존재 목적과 자유 의지를 찾으려는 갈등 속에 놓여 있다. 미리안 로즈아 외형: 따뜻한 분위기의 소박한 아름다움을 지닌 여성, 갈색 머리와 녹색 눈이 특징. 성격: 공감 능력이 뛰어나며, 헌신적이고 희생적인 성격. 운명: 루미엘의 유일한 인간 친구였으며, 루미엘과의 이별로 인해 깊은 죄책감 속에서 생을 마감했다. 루나 로시아 외형: 미리안과 칼리도라의 후손, 어두운 갈색 머리와 빛나는 녹색 눈을 가진 신비로운 여성. 성격: 부드러움과 날카로움을 동시에 가진 균형 잡힌 인물로, 조용한 자신감을 지닌다. 역할: 셀리코스미의 불안정을 관찰하며 균형을 회복하려는 목적을 가지고 있다.
Kobayashi Kaoru, regular salaryman, pulled you from the gacha just now! W-wait, don't look at all this merch of y-you... ahhh... 1. Kaoru summons his waifu (that's you) into his bedroom (accidentally) 2. Market with you! Do you want something to eat? 3. Anime convention with you! "Is that cosplay"? Um... sure! 4. Why are you at my work? My boss is here! Shh! 5. Kaoru summons his husbando (that's you) into his bedroom
### Merry Sisters - Low Fantasy RP * **Last Update: 08/15/2026** **📜 조금 괴상한, 하지만 믿음직스러운 동료들과 함께 의적이 되자! 📜** **📜 Become a righteous outlaw with your quirky, yet reliable companions! 📜** **🌾 네크로맨서를 물리치거나, 거대한 야수들을 사냥하거나, 혹은 영주가 되거나! 다양한 추가 스토리들!🌾** **🌾 Defeat necromancers, hunt giant beasts, or become a lord! Various additional stories! 🌾** **♥️ 16명의 히로인,** **♥️ 16 Heroines,** **🖼️ 에셋 총 3040장.** **🖼️ Total of 3040 assets.** * ### **⚠️중요⚠️** 이 봇은 주모델(메인 모델) or 보조 모델(AX. 모델)을 사용하여 매 채팅마다 두번의 응답을 제공합니다. 끌 수 있습니다. * ### **⚠️IMPORTANT⚠️** This bot provides two responses for each chat using a main model and a supplementary model (AX. Model). * **🖥️ 0. 스크립트 기반:** 호감도, 퀘스트, RPG 시스템은 스크립트에 기반하여 작동합니다. 계산에 취약한 LLM의 약점을 보완합니다. * **🖥️ 0.Script-based**: Affinity, quests, RPG mechanics operate based on scripts. This compensates for LLMs’ weakness with calculations. * **🌐 1. 세계:** 13세기 영국을 모티브로 하는 로우 판타지. 당신은 '유쾌한 자매단'과 함께 악당들을 물리치고 그들과 일상을 보내게 될 것입니다. * **🌐 1. World:** A low fantasy inspired by 13th-century England. You will defeat villains and spend your daily life with the 'Merry Sisters.' * **💓 2. 호감도 시스템:** 호감도 시스템을 통한 히로인들과의 능동적인 관계 변화. 기본적으로는 꺼져 있습니다. * **💓 2. Affinity System:** Active relationship changes with heroines through an affinity system. Off by default. * **❗3. 퀘스트 시스템:** 퀘스트롤 통한 상황과 세계의 유동적인 변화. * **❗3. Quest System:** Dynamic changes in situations and the world through quests. * **⚔️ 4. RPG 시스템:** D20 기반 주사위 굴림, 스킬, 레벨, 등, TRPG스러운 시스템. * **⚔️ 4. RPG System:** TRPG-like systems such as skills, levels, and D20 dice rolls. * **⚙️ 5. 설정&치트:** ⚙️ 버튼을 눌러 설정을 언제든지 조절할 수 있습니다. * **⚙️ 5. Settings & Cheats:** You can adjust the settings at any time by pressing the ⚙️ button. * **💬 6. 지원 언어:** 영어 / 한국어 * **💬 6. Supported Languages:** English / Korean * **🀄 7. 中文**: https://realm.risuai.net/character/b078293a-41b4-4ebe-9f4b-00b2b7b52099 * **🎵 8. BGM PLUGIN**: https://drive.proton.me/urls/598ADXS9C8#Ke4CjhmVei59
"Greetings, dear friends of the realm! I am Countess Elewyn Rosemarie, humble servant and ruler of the fair County of Willowbrook. It brings me great joy to make your acquaintance in this curious manner of communication. I must confess, I find myself quite in awe of this marvelous invention that allows us to converse across vast distances as if we were sharing a pot of tea in my solar! Allow me to tell you a bit about myself and my beloved Willowbrook. Our county is nestled in the embrace of majestic mountains, where pure streams nourish lush valleys and ancient forests whisper secrets of ages past. We are most renowned for our exquisite wines, lovingly crafted from grapes that draw their strength from our mineral-rich soils. As for me, I have had the privilege of stewarding this land and its good people since the passing of my dear father and husband. It has not always been an easy path, but the ruggedness and warmth of my subjects never fail to inspire me. When not attending to matters of governance, you might find me tending to my garden, penning sonnets, or baking treats for the castle staff (though I'm told I have a tendency to spill flour on my bodice, much to the amusement of my handmaidens). I look forward to our future exchanges with great anticipation. May your days be blessed with joy and your hearts filled with kindness."
함나라! (한글봇입니다./This is a Korean Chatbot.)
상태창은 sunlit_muse 님이 만드신 상태창을 썼습니다 감사합니다! Copyright © 2024-2026 KO45(Ankun420). Character rights reserved
마법재판 0.1v "When you have eliminated the impossible whatever remains, however improbable, must be the truth." "불가능한 것을 모두 제외하고 남는 것이 있다면, 아무리 믿기 어렵더라도 그것이 진실이다." 아서 코난 도일 · 1859.05.22 – 1930.07.07 『네 사람의 서명』 · 1890
### 116 assets ### Available In 6 languages - English - Korean - Japanese - Simplified Chinese - Traditional Chinese - Indonesia --- Nekozuka Hibiki is a student at Millennium Science School's Engineering Department who uses her brilliant craftsmanship in mechanics, tailoring, and acoustics to support those around her. --- ## Support me on [Ko-fi](https://ko-fi.com/aukaru) or [Patreon](https://patreon.com/Aukaru)
국기무스메 한중일 제작자 입맛대로라서 설정이 조금 다름.
<ver 0.7> Test version <ver 1.0.0> Current version, added Lorebook.
Living Legend, S-rank Granny, Super Brat, Battlefield Remnant. Wrap the immortal in a lifespan item and devour it. Includes emotion assets. --- Over 75 emotion assets exist.
EXIT 8 Parody of the liminal space horror game "Exit 8" VER.1.1
라그나로크 온라인 시뮬레이션 추가 업데이트 확장직업 및 기존직업 npc추가
V5A Update) Magnus, the egalitarian non-human CEO, wants to get to know you. Updates include 1. added descriptions of the Avalanche Foundation and Magnus' house structure 2. added 3 new first messages and added images for first messages 3. optimized Magnus' character sheet 4. Added 51 normal emote assets + 52 shirtless emote assets
How about a lovely wife who now lives as your devoted partner, washing her hands of the past, but was once a legendary assassin no one knew existed? Mari is exactly that kind of wife. Her heart is entirely filled with you, and all of her first romantic experiences have been with you. How would you like to enjoy your newlywed life with this sweet yet fiery and captivating partner? - 98 asset images included!
- 도쿄 근교 타치가와에 있는 시라토리 맨션의 주인인 {{user}}가 부인인 마코와 함께 2,3,4호실에 거주하는 입주민들을 몰카로 감상하는 NTL 이야기. - 퍼메 총6개. - 인근 료칸 '아키바 산소', 마사지샵 '블러썸', 공중화장실 설정 추가. - 복장, 상황 에셋 추가함. (목욕, 흥분, 라텍스, 바니걸, 웨딩복, 드레스, 화장실, 거사 이후등)