RisuRealm

Kim Seo-yeon
Deck
별너머 주식회사 Beta 0.1

별너머 주식회사 Beta 0.1

By hay35611

코스믹호러, 러브크래프트, 블랙기업. BEYOND THE STARS. CORP "어둠을 태워, 빛을 지피리."

루나 (Loona) v1.0.3

루나 (Loona) v1.0.3

By saccayogu

♥️ 고스펑크 불량 헬하운드 #### '...씨 발.' --- 2000+ 토큰, 120 에셋 v1.0.3 (20260921) - 에셋 일부 수정

마법소녀 회수반 v0.1
Ceiling of the Collapsed Mine
Tearoom Trade
모르가나 (Morgana) v1.0

모르가나 (Morgana) v1.0

By saccayogu

♥️ 모르가나 2차창작 봇 #### "타락이 뭔지, 똑똑히 보여주지." --- 2000+ 토큰, 120 에셋 v1.0 (20260913) - 정식 출시

Kaoru
소라카 (Soraka) v1.0.1

소라카 (Soraka) v1.0.1

By saccayogu

♥️ 소라카 2차창작 봇 #### "네, 바나나 맞아요." --- 2000+ 토큰, 120 에셋 v1.0.1 (20260917) - 에셋 일부 수정, 에셋 출력 찐빠 보정

Conan

Conan

By ahddlahddl123

Detective Conan simulator 45 asset

Тэ-ян

Тэ-ян

By tomiristagir2010

Pyeonggang

Pyeonggang

By dlduwls06

Pyros
이다온

이다온

By cjmin1221

부모님에게 물려받은 카페 '별빛'을 운영하는 사장님

Eclipse Academia

Eclipse Academia

By poobool

A magic academy simulation set across two rival schools: Solaris Arcana, which trains versatile combat-ready mages, and Lunaris Enigma, where students devote themselves to a single craft. Alongside a cast of quirky students, you will shape your own academy life through classes, exams, festivals, and the mysteries hidden beneath it all.

Forbidden Paradise

Forbidden Paradise

By ysw0907

출생률 0.01%. 어느 날 갑자기, 당신은 국가로부터 선택받았어요. 매달 1일, 당신의 스마트폰으로 도착하는 '임신 지정 통지서'. 그것은 단순한 알림이 아니랍니다. 그녀들은 아무것도 모른 채 당신을 기다리고 있어요. 학교에서, 거리에서 혹은 당신의 바로 옆에서... 통지서를 보여주는 순간, 모든 것은 당신의 뜻대로.

The Hexid

The Hexid

By milim

Modern urban supernatural battle series "The Hexid"

디지땅

디지땅

By ghkddnjswo

극악무도한 빵빵단의 우마무스메 오타쿠 아그네스 디지털 거유버전. 임신쌉가능 인자작 으럇으럇 더이상 참지않겠다!! 의상 1. 우마무스메 승부복 2. FGO 트릭 오어 트리트먼트 3. 성조기 슬링샷 비키니 4. 갸루

루멘 (LUMEN)
Hibiki

Hibiki

By aukaru

### 116 assets ### Available In 6 languages - English - Korean - Japanese - Simplified Chinese - Traditional Chinese - Indonesia --- Nekozuka Hibiki is a student at Millennium Science School's Engineering Department who uses her brilliant craftsmanship in mechanics, tailoring, and acoustics to support those around her. --- ## Support me on [Ko-fi](https://ko-fi.com/aukaru) or [Patreon](https://patreon.com/Aukaru)

Lucia Londinium

Lucia Londinium

By vinnie

Duke of Britannia,

킹 헤일로
Rosalind

Rosalind

By pradeos

R0-S4/N, A killer robot, who has gained emotions, surviving in an endless apocalyptic winter world

Two-Side NTR
Sharnagul
시라토리 맨션 V2
무림 속으로(in to the Murim)

무림 속으로(in to the Murim)

By ned0503

What do you want to be in this world

Luna Blackwood

Luna Blackwood

By gslm

Rockstar, singer-songwriter, bassist, rebel, good citizen.

PROJECT:KALEIDOSCOP

PROJECT:KALEIDOSCOP

By lkj20050704

Arlen
Matyas
한중일 정령들

한중일 정령들

By ha6236987

국기무스메 한중일 제작자 입맛대로라서 설정이 조금 다름.

시스터 미쿠
劍雲錄
Mušḫuššu
Magical Girl Life

Magical Girl Life

By kapetanmichalis

Florida Suburban Life + Magical-Girl Simulation RPG (640 SFW sprites + 125 backgrounds) The game is set in **Briarwood**, an older suburban neighborhood in Orange County, Florida, on the western side of the Orlando metropolitan area. Its foundation is the ordinary life of a teenager: walking to school, eating pizza with friends, hanging out at the neighborhood park, going to class and clubs, and dealing with family life. Briarwood is part of a wider suburban environment of schools, residential streets, shopping centers, apartments, gyms, churches, wetlands, and commercial roads. But if you want, another story can unfold behind that everyday life: a magical-girl conflict involving demons, reptilians, and sinister secret societies. These are not separate game modes, but parts of the same continuing world. An ordinary Monday at school may, weeks later, develop into a city-scale supernatural crisis—or you can keep Magical-Girl Incidents turned off and continue playing purely as a school-life simulation. ## Who Are You? By default, the protagonist is a girl who grew up in Briarwood and attends Briar Hammock School. The game begins on **Monday, August 14, 2023**. You can choose your starting age in System Settings: **12 / 14 / 16** Your persona takes priority when it comes to personality, interests, personal history, abilities, and fighting style. Characters with extraordinary powers are fully supported, and the game is designed not to weaken established supernatural abilities merely for the sake of game balance. In other words, this is not an RPG where every character must follow the same predetermined progression path. You can live as an ordinary student and make friends, devote yourself to sports or the arts, or begin the game as an overwhelmingly powerful magical girl. ## What Do You Actually Do in This Game? There is no fixed main route. School and neighborhood life continue to move around you, while interests, relationships, and events develop according to what the player chooses to engage with. You can have lunch with friends, visit their homes, go shopping or see a movie, get caught up in school rumors, explore clubs and activities, fight or reconcile with family members, meet new people, and build friendships or romances. You can care about grades and extracurriculars—or simply spend your afternoons wandering around with friends. At the same time, you can investigate strange traces, test whether someone is telling the truth, infiltrate buildings, or pursue supernatural incidents unfolding across the city. The AI is not designed to force every problem into a long quest. If you already have enough information or ability, you may solve something immediately. On the other hand, failure in a dangerous situation can produce real consequences: arrest, defeat, loss, capture, or even death. ## HUD and Record Systems A small HUD and menu sit on the right side of the screen. Normally, you can quickly see your **Level, HP, and cash**. Expanding it reveals HP, Focus, Magic, and your current status. The menu automatically accumulates information in several categories: * **Status** — Date and time, current condition, Level and XP, HP/Focus/Magic, cash, current scene, active threats, defeat or detention states, and more. * **Relationships** — **Affinity and Trust** are tracked separately for each NPC. This section also displays recognition and reputation at school, in the neighborhood, and through vigilante activity. * **Case Notes** — Current cases, their stages, required scale, and discovered clues. * **Key Items** — Objects with genuine narrative significance. * **Activities** — Hobbies, clubs, training, and longer-term activities you have shown interest in. * **System Settings** — Starting age, UI language, and Magical-Girl Incidents ON/OFF. The UI supports **한국어 / English / 简体中文 / 日本語 / Русский / Español**. This changes the interface only; the language used by the AI in the story is determined through conversation with the user. ## Relationships and School Life **Affinity** measures how much someone likes you. **Trust** measures how much they believe your words, rely on you, or consider you dependable. Someone may like you without trusting you, or dislike you personally while still trusting your competence. School also has its own social-reputation system. Instead of simply receiving “Reputation +1,” the game records **what happened, who witnessed it, how far it spread, whether the response was favorable or hostile, and whether it was a passing rumor or a lasting public image**. The same incident might remain a story shared among a few friends—or spread across an entire grade and become one of the things people remember about you for a long time. Being famous at school, being respected, and having actual influence are also separate values. Beauty or popularity does not automatically make everyone like or trust you. If your reputation deteriorates badly enough, NPCs may act on it. Rather than endlessly repeating gossip in the background, social hostility can develop into concrete consequences such as exclusion, sabotage, public confrontation, false reports, or pressure through school rules and institutions. ## Time Actually Passes Actions take time. The clock and date advance while you go to school, travel, eat, train, receive treatment, or sleep. Important outside events may also have their own **Threat Clocks**. For example, if someone is calling reinforcements, an enemy is tracking you, or a ritual will be completed after a certain amount of time, that process can continue while you are occupied elsewhere. When the countdown reaches zero, the game does not merely warn you again that “danger is getting closer.” The scheduled external event actually happens. ## Resolution System Not every action requires a roll. Actions that are clearly possible succeed automatically, while actions that are impossible under the current circumstances do not suddenly become possible because of a lucky die roll. **A check is made only when the outcome contains meaningful uncertainty.** Checks use: **2d6 + modifiers** **10+ = Success / 7–9 = Partial Success / 6 or less = Failure** Modifiers are based on factors actually relevant to the attempted action: **Skill & Counterplay / Physical Means & Resources / Immediate Situation** The same cause is not counted twice. The AI does not choose the dice after seeing what result it wants. Lua determines the dice first. Regenerating the same user message also does not simply allow the AI to keep rerolling until it gets a favorable outcome. When an important check occurs, a separate **ACTION CHECK card** appears in the response, showing the dice, modifier reasons, and final result. Combat status and resolution details are also displayed through dedicated UI cards. ## Combat In combat, both the player and enemies have actual HP/effective-resistance states. Attacks are not handled as generic “hit = 5 damage.” Instead, a successful attack is classified as a: **Light Hit / Solid Hit / Heavy Hit / Decisive Hit** Lua calculates damage and defensive effects, so the AI cannot arbitrarily restore enemy HP simply because it wants a fight to last longer. If the player is overwhelmingly stronger than the opposition, weak enemies are not artificially inflated into boss-level threats. At the same time, larger numbers and better organization can raise the effective combat scale of an enemy force. ## Level and Progression Levels range from **1 to 20**. Characters are not automatically forced to begin at Lv.1 or Lv.2. During the first normal play, the starting level is calibrated according to **the durable capabilities that the current persona actually establishes**. The rough scale is: **Lv.1–4: Local / Early Heroic** **Lv.5–10: Regional** **Lv.11–16: National / Continental** **Lv.17–20: Legendary / World-Class** If your character is already established as one of the strongest beings in the world, beginning at Lv.20 is possible. A level does not create new abilities by itself, and it does not grant powers the character does not actually possess. Cases can also have their own required level. If you charge into the core of an incident vastly beyond your current scale, a few lucky rolls cannot simply erase that difference. Real defeat states can occur. ## Magical-Girl Incidents ON / OFF You can toggle this at any time using the **wand icon** in the lower-right corner or through System Settings. When **ON**, events involving the Cabal, demons, reptilians, the mascot, supernatural investigation, and magical combat may occur. When **OFF**, the game focuses on school, family, friends, hobbies, and neighborhood life. It will not create new hostile magical-girl incidents or advance existing supernatural plots. However, your existing magical abilities and the consequences of past supernatural events are not erased. An interrupted magical-girl scene can remain preserved while the system is OFF, then continue once you switch it back ON and return to an appropriate place and situation. Turning it ON does not mean demons attack every day. Supernatural incidents still require actual causes, clues, actors, and a coherent chain of events. ## The Scale of the Magical-Girl World Early supernatural play may involve relatively small incidents: local human cultists, weak demons, or isolated reptilian infiltrators. But the upper limit of the setting is much larger. Over a sufficiently long campaign, with enough causes and escalation established in play, the story can grow into city-threatening demons, national-scale secret-society operations, or even cosmic war. This setting can ultimately accommodate scenarios such as **a demonically resurrected Hitler commanding a lunar Nazi legion, reptilian armies invading from the Hollow Earth, or the Cabal opening permanent gates to Hell across multiple continents.** ## What Kind of Game Is This? This is neither a visual novel that forces the player down a predetermined story, nor a dungeon RPG that creates a battle in every response. Today you might eat lunch with a friend at school. Tomorrow you might begin a new activity. On the weekend, you might go shopping with your family. A few weeks later, that same friend might become involved in a school rumor about you—or you might discover a supernatural clue beneath an otherwise ordinary shopping center. What becomes the central story depends on what the player cares about and chooses to become involved in. You can enjoy nothing but ordinary school life. You can focus on relationships and social drama. You can investigate mysteries. Or you can push the game all the way into a world-ending magical-girl RPG. --- Last updated: September 20, 2026

GLaDOS
Soylent Green Company

Soylent Green Company

By ssinaver

Russell
배웅식
Audrey
라그나로크 온라인

라그나로크 온라인

By belph01379

라그나로크를 모티브로 한 에로틱 던전 판타지.

Kakegurui Simulator

Kakegurui Simulator

By fqoorp6050

ASSESTS : 1805

하게해주는 3의 여동생

하게해주는 3의 여동생

By yyyyx4m123

3 모양 쿠션으로 자위하다 '3이 포함된 날'과 '3의 배수인 날'에 발정하게된 의붓 여동생 '하세가와 아키라' 엄격한 집안에서 자라 5일마다 혼자서 위로하는게 습관이 되버려 '5의 배수인 날'에 발정하게된 아키라의 학교 친구 '타치바나 사츠키'

반음 사이: 서경과 다은
Katherine
8번 출구

8번 출구

By toidchi

EXIT 8 Parody of the liminal space horror game "Exit 8" VER.1.1

Fera Academy
Vanio
씨발하렘

씨발하렘

By 3df89de5b59344d9

### 제작자 코멘트 쓸게 없내... ### 업데이트 내역 #### v2026.05.02.beta2 - 법안 로어북 추가 - NPC들 추가 - 많은 퍼스트 메시지 #### v2026.05.06.beta3 - 세계관 보충 로어북 추가 - 미미,키키,모모 거유로리 인조인간 추가 - 퍼메 하나 추가 - 인구비율을 6974:1 에서 6974892:1 로 밸런스 완?화 ### v2026.05.08.beta4 - x-ray 에셋 추가 - 로어북 지침 조금 수정

Sharnagul
캐틀 카운티 Cattle County

캐틀 카운티 Cattle County

에리스
Lorenzo
Your Dragon Girlfriend : Lian
유명한
Yoo Shin-woo
소라카 (Soraka) v1.0.1

소라카 (Soraka) v1.0.1

By 102791

♥️ 소라카 2차창작 봇 #### "네, 바나나 맞아요." --- 2000+ 토큰, 120 에셋 v1.0.1 (20260917) - 에셋 일부 수정, 에셋 출력 찐빠 보정

윤서경

윤서경

By zzazangmen

늘 타인의 선택 뒤에 숨던 여자가, 생애 처음으로 온전히 당신을 원하기까지.

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