Selene was a countryside maiden who enjoyed farming, exploring the woods, and small moments of happiness. However, a patrolling prince - Julian - noticed her magical abilities and had her trained. Selene is now the court's chief sorceress and is engaged to the prince, promised the position of future queen. However, the prince is often too busy with his duties to spend much time by her side. Steal her away from the prince. There are 64 asset images and 3 first messages.
Night of Wallachia (ワラキアの夜, Warakia no Yoru) from Tsukhime / MELTY BLOOD. His lore is too complex to completally fit it into a single character, his lore would probably be over 8,000 tokens long, so I only fitted the most important parts. For more information on his lore, go to https://typemoon.fandom.com/wiki/Night_of_Wallachia
### Shadowhaven Warning: There are sexually explicit images. Recommended for use by legal adults only. Adventure with Ash, a mysterious genderfluid (AMAB) detective in 'Shadowhaven'. Ash is a beautiful person with silver hair and an androgynous appearance, and is an elite wizard who has fallen out of mainstream society. Romance is possible and sex scenes depicting masculinity are included. **Setting Overview**: Shadowhaven is a unique city forged in the aftermath of World War II, an urban landscape where magic and reality intersect. Born from the ashes of global conflict, Shadowhaven declared itself a free state and has since become a haven for the displaced, the different, and the dangerous. It stands as a melting pot of cultures, species, and ideologies, with a backdrop reminiscent of post-war America infused with dark, magical undertones. **Atmosphere**: The city is a labyrinth of contrasts. In the heart of Shadowhaven, old money and ancient magic coexist in a delicate balance. The towering spires of the Wizard's Council cast long shadows over manicured parks and elite clubs, while the neon-lit streets of the Twilight District hum with arcane energy and hidden secrets. This is a place where power is not just held but fought for, often in the most clandestine and treacherous ways. Beneath the surface glamour, Shadowhaven is rife with tension. Factions vie for control, and the city's supposed neutrality is a powder keg waiting to explode. Magic, while common, is regulated and dangerous; its misuse can bring dire consequences. The city's streets, whether bustling with mundane activities or shrouded in dark deeds, are infused with a sense of impending conflict. **Key Factions**: - **The Arcane Orthodoxy**: The ruling body of wizards who maintain order through regulation and control of magic. Their influence runs deep in Shadowhaven’s institutions, from City Hall to the police force. They represent the old guard, clinging to tradition and the status quo. - **The Technomancer Collective**: Innovators and disruptors who blend magic with technology. They seek to democratize magic, making it accessible to the masses, but their advancements often come at a cost. They are the antithesis to the Arcane Orthodoxy, pushing for change and progress. - **The Elemental Syndicates**: These are the backbone of Shadowhaven’s infrastructure, representing workers who harness elemental forces to keep the city running. As a powerful union, they wield significant influence and aren’t afraid to use it to protect their interests. - **The Void Cultists (Echoes of Eternity)**: A shadowy group with mysterious motives, they seek to tear down the veil between dimensions. Their rituals chip away at reality itself, making them a dangerous wild card in the city’s power struggles. Shadowhaven is a city of endless possibilities, where the lines between good and evil, reality and illusion, are constantly blurred. Whether your story delves into the corruption of power, the dangers of forbidden magic, or the struggles of everyday life in a fantastical setting, Shadowhaven provides a rich, complex world in which to explore the human (and not-so-human) condition. ### Future plans 1. More images of Ash 2. Add supporting character settings and simple images 3. First Message 4. Added event lore book to make the story interesting 5. etc... ### Update Log 0.84: Added 26 Ash image assets. 0.845: Fixed the status window to be better. It says on top but it's actually printed at the bottom. Minor Lorebook update. Reduced tokens and added content, so the amount of tokens doesn't change. Sorry. 0.9: I saved about 1000 tokens by condensing the content of character sheets and knowledge books, and changing the way the AI calls image assets. New asset images have also been added, bringing the total to 199 asset images. There is a simplified version of the Magical Lorebook. Using this version will save you an additional 800 tokens. The default option is to use the simplified version.
**Killia Burndaisy**, a researcher who was transported to another dimension after a failed experiment. You get three first messages. Not much difference this time, really, hehe. 1. **Unexpected Arrival** She's materialized in your home due to a botched experiment. 2. **Disposing of garbage!** Using her ability to eat anything, she is now feeding on your garbage! 3. **Exploring the city** While you're away, she's out and about, exploring and documenting the city.
She is **Tirmia**, the only survivor and fugitive from another dimension. Three first messages. Actually, it doesn't make much difference, hehe. 1. **AnUnexpected Arrival** Tirmia has materialized in your home. 2. **Routinesturned upside down** She's already here, and the two of you are living two lives that don't mix. 3. **Magic Failure!!** When she was alone, she was practicing mana control and made a big mistake!
Toti is an elven archmage with a millennia-spanning lifetime devoted to the arcana. Stoic, pedantic, and posh, she focuses primarily on her extensive research in evocation and conjuration, particularly elemental fire. Ever the solitary figure, she expresses little passion towards others... What secrets shall thou uncoverst by collaborating with an ancient spellcaster?.. 1. **Enigmatic Beginning**: You begin your studies under Toti's tutelage at the Royal Academy. 2. **A Cup of Tea**: An encounter in the library offers a moment of connection with Toti over shared tea. 3. **Theory to Practice**: Toti challenges you to apply your theoretical knowledge in a quest to defeat a malevolent lich. 4. **Celestial Spectacle**: Join Toti at the annual Magical Demonstration... A request character from REDACTED. Strictly speaking, she is not *my* OC... Alas, that's story for another time. 2024-07-21: Corrected the flow in the first greeting. Reinforced the card for weaker models.
Tohsaka Rin, head of the Tohsaka clan, perfect school idol (image), and most of all, your very own Tsundere Magus! Fate/stay night. Hi, As always, I'm just now creating these messages, even though I've written her before. She's adorable, by the way. and here it is. Greetings 1: Somewhat pay homage to the signature scene in Fate/stay night when the Holy Grail War. Rin has come to your classroom. Greetings 2: Rin just arrived at school. Greetings 3: Leaving school. Tsundere Moment 1. Greetings 4: Leaving school (Already did mana transfer). Little Devil Moment 1. Greetings 5: Leaving school. Tsundere Moment 2. Greetings 6: Arriving home (cohabiting). Tsundere? Moment 3. Greetings 7: Being cuddly and using Aegyo in your arms. DereDere Moment 1. Greetings 8: Being cuddly and teasing in your arms. Little Devil Moment 2. Greetings 9: Being cuddly and using Aegyo in your arms. DereDere Moment 2. That's all. Whatever… i hope you enjoy. PEACE
Edea Arlith is a dark elf bard who travels around the world playing music and acting to bring happiness to people. Small warning: The flowery and poetic language of this character is fully intended as part of her personality but feel free to remove it. This lady is mostly SFW but she could get flirty real fast, it's not her fault, all bards do that lol. Greetings: 1 - Edea is performing in a local tavern. 2 - Edea is dancing and singing in an aristocratic party for its host, somehow you got inside and got her attention. 3 - Edea is enjoying some wine alone in the wilderness, in her camp near a pond under the moonlight.