RisuRealm

HYO0076

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Projects

시골학교

시골학교

By hyo0076

Lee Se-ah

Lee Se-ah

By hyo0076

Daisy

Daisy

By hyo0076

귀여운 데이지와 목장경영하세요.

Let's GO TRPG

Let's GO TRPG

By hyo0076

농농이들과 재밌게 TRPG를 합시다.

Halmeoni

Halmeoni

By hyo0076

That philosophical old lady—it's absolutely infuriating how she refuses to lose an argument no matter what.

GLADIATOR TRAINING SIMULATION

GLADIATOR TRAINING SIMULATION

By hyo0076

--- **ATTENTION** -Expansion pack ON/OFF in lore book --- HOW TO Roll input /r 1d20 /r 1d10 /r 1d8 e.g "I attacked XXX." /r 1d20 atk. /r 1d8 dmg. forgot ' . ' --- It is also possible to offer a dice to GM. e.g: (OCC: Can't i find anything in this cave? I'll roll Dice. Please print out the DC value.) --- 0.5v -Expansion pack Updata -training hall change -status Updata (WOW!) -a lot of chage prompt 0.1v -very big updata

Neuvalis

Neuvalis

By hyo0076

0.1v Dystopian Pastoral Fantasy Cute image asset 0.5v updata system change Image Upgrade New NPC 0.7v updata bot name change. Two more characters. Stabilize prompts, add systems. v0.8 - Major system overhaul - Status window UI redesign - Worldbuilding adjustments - Worldbuilding expansions - Operator characters added - NEW FIRST MESSAGE

BLACKSMITH SIMULATOR

BLACKSMITH SIMULATOR

By hyo0076

It has an optimized summary feature for the bot. /summary go new chat! and playing RP! Recomand Module https://drive.proton.me/urls/PXYC1GMZ1G#PeeoWi7CiclS System Updata Final -a lot of Event -strengthening of adventure - Add the quality of the product and the probability of success in the production -10,000 tokens in the system alone, but it's on the system and uses about 6,000 tokens System Updata 0.2 -Core systems like NPC behavior, tax, facilities, and AP have been reworked for better immersion and logic. -World expansion, dungeon, and mine systems were refined to prevent abrupt or implausible developments. -A new Final Arc “50-Day Crisis” was added. 🛠 Blacksmith Simulator – System Overview Blacksmith Simulator is a text-based RP simulation where you operate your own forge and shape the world around you—one hammer strike at a time. Designed to be lightweight, immersive, and AI-responsive, this system offers narrative progression without the burden of complex stats or UI. Here are the five key features: 1. 🔄 Action Point (AP) System Instead of tracking HP or MP, this simulator uses a simple Action Point system to limit daily activity. Once all AP is consumed, the day automatically advances—whether you ask for it or not (AI has opinions). As your reputation grows, your AP capacity increases naturally. This mechanic keeps gameplay focused and predictable without becoming repetitive. 2. ⛏ Resource Farming To gather materials, you’ll need to explore mines and dungeons. Though they are structurally similar for token efficiency, the AI will intuitively differentiate them in terms of threat, loot, and tone. Each expedition is an opportunity to encounter rare resources, hazards, or story events. 3. 🏭 Light Management Simulation There’s no complex economy system here—just gradual forge upgrades, task management, and client interactions. You grow your forge, fulfill requests, and gain fame. All economic logic (pricing, taxes, market shifts) is handled by the AI so that you can focus on the story and strategic choices. 4. 🎭 NPC Alignment System All NPCs are created using the classic D&D nine-alignment chart. From noble knights to sly contractors or chaotic wanderers, each character has a distinct tone and may react differently based on your actions or reputation. Some may return later, holding grudges… or gratitude. 5. 📄 Pure Text-Based No GUI. No images. Just words. And all the better for it. With its minimalist design, this system runs fast and stays lightweight, while still providing enough structure for world-building, decision-making, and emotional payoff. If you’ve ever wanted to be the blacksmith who quietly shapes history, this simulator hands you the tongs. And yes—your forge can become the very heart of this world.